Making, Playing and Explaining at Raise Genius

Making, Playing and Explaining at Raise Genius

RAISE GENIUS · PARENTS & SCHOOLS

Making, Playing and Explaining at Raise Genius

Knowledge through enjoyable learning is the source’s answer to a family deciding between extra tuition and time to play during a holiday.

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Knowledge through enjoyable learning need not be an either-or choice

The article describes parents wondering whether another class will be stressful while also wanting their child to experience something meaningful. It proposes an activity that uses play and making as part of the learning experience.

Its archive example is LEGO MINDSTORMS: construction pieces combined with programming and movement. A weekly challenge or an idea from the child can become the starting point, followed by trying a model with classmates.

Spatial choices and imagination while building

The source discusses handling, turning and comparing pieces as a way to explore a three-dimensional arrangement. A physical model offers different interactions from a flat picture, without proving that a digital activity cannot involve spatial thinking.

It also notices children adapting a familiar vehicle or spacecraft with their own imagined features. The original photographs identify Pond, aged ten, with a vehicle and Win, aged five, with a dinosaur-bird model. Those are historical captions, not current ages or entry-age promises.

Connect appearance with a mechanism

With motors, sensors and instructions, the source suggests that a learner can ask how a model works as well as how it looks. A teacher can help compare the intended action with what actually happens.

These examples describe opportunities rather than guaranteed skill gains for every child. Ask Raise Genius which platform is used now, how guidance is adapted and whether any trial is currently available. The original invitation is historical.

Frequently asked questions

Can making and play involve learning?

They can provide a task to discuss and explain when the activity and support suit the learner.

Are the pictured children’s ages current?

No. The captions belong to the original archive photographs.

Is MINDSTORMS definitely the current platform?

It is the source’s equipment example. Confirm current equipment and class arrangements with the team.

Contact and related pages

Tell the team about the learner or organisation, relevant experience and the intended learning purpose. Confirm the current programme, equipment, availability, schedule and fees before booking.

Contact Raise Genius School service overview

Course-selection guide · Robotics portfolio projects · Competition preparation · Team advice and coaching · Course guide · General FAQ

Related services: School robotics camps · STEM activity stations

Related learning: Raise Maker Arduino · micro:bit robotics · IOTBot & AI · Portfolio preparation · Camp proposal · Accompanying teachers

Related reference: NAEYC: developmentally appropriate practice

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Why Practise Skills through Building a Robot?Try Twisting, Folding and Fitting Pieces Together